Status quo
Dear Community,
the stresstest has finally ended successfully. First, we’ve tested on Debian Sarge with a standard installation of the soldatserver and with Miracle Mod v1.0b included. After 10 minutes running, players can’t move, but chat
The soldatserver did not crash down - no errors - just kind of freezing with nearly 100% cpu usage.
So we have uninstalled MMod again and have included some other scripts: Trenchwar Domination v0.2.3 and Health Regeneration Around Medic. This test was successfully. We keep in mind, that we found a solution to handle “normal” scripts, but what about these huge mods?
We’ve asked EnEsCe if he could help a bit, for example with compiliing the soldatserver in another way. We’ll keep ya informed if anything happens.